About
Superengine Games is a small studio building games with an old school soul — modern tools, 16-bit sensibilities.
What that means
The games that stuck were not the biggest ones. They were the ones built under constraints, where the personality came from what the hardware would not let you do. Tight scope, immediate feedback, no wasted motion. You could understand a game from its title screen.
That is the sensibility here, not a graphical filter. Modern engines, modern workflow, but games that respect your time and have something specific to say.
Currently building
Battle-Ridden — the first project. Progress is tracked openly, and the timeline updates itself as work is merged.
Get in touch
Always happy to hear from people: contact@superengine.games